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Shadow of mordor size

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No doubt there's some parallels, but the devil's in the details, and a great deal will depend on not just how the game looks but how gameplay actually feels. Having not played the game, I'll withhold judgment for now. It definitely wasn't something we were consciously going for.'

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And then now, just by the time you have stealth and melee combat and you're hunting guys behind enemy lines, the comparisons maybe come out at that point. 'We didn't think much about them at all,' said design director Michael de Plater earlier this week ( via Eurogamer.) 'We just wanted to do a third-person, open-world action adventure. And I love AC2 so it's kind of a double win.'įor its part, Monolith says any comparisons to Assassin's Creed are incidental, and that they didn't even consider those games when designing Shadow of Mordor. And Randall was quick to distance himself from any accusations on that front, adding after his Tweets drew attention, 'For the record though, that Middle-earth game looks pretty damn awesome. But while both comparisons can be made, I definitely see more of Assassin's Creed, though the combat looks more interesting, and the Nemesis system-whereby enemies grow to know Talion and remember him and form some sort of relationship with him throughout the game-sounds like a nice touch.Īnd who knows? A game that looks similar certainly doesn't mean that anything was literally stolen or copied.